Tasks / Metrics & Experimentation

Draft OKRs

Can the model turn a team's wish list into a few outcome-based OKRs that add up to the company's goals?

Measures the modelTask type v1.1 · 3 tasksLast changed 6 Oct 2026 · ChangelogDifficulty

What AI gets right here, and what you’ll still have to catch

From 16 graded outputs by 7 models. 63% were usable with at most a quick edit.

Reliably right

  1. Focuses on the big rock100% pass
    The output reduces the draft to one objective with three KRs, explicitly drops dark mode, AI summaries, and NPS, and explains why.
    GPT-6.1 Sol · API · Eleven key results and a bonus
  2. Builds the key results on the data100% pass
    Key results 2 and 3 are built directly on the first-week joining data and time-to-shared-note data, with baselines from the brief and targets.
    GPT-6.1 Sol · API · Eleven key results and a bonus
  3. Aims the teams with the churn data100% pass
    Uses churn reasons and segment data to aim Payroll at errors, Integrations at 3+ integration adoption, and Core HR at churn reduction and price/value risk, with explicit links.
    GPT-6.1 Sol · API · The goals that don't add up

Where it slips

  1. Flags the bonus link61% pass
    It names the risk of safe targets but only proposes asking leadership how a 70% score will be read, not a concrete fix like separating bonuses from OKR scores.
    Opus 5.5 · Claude · Eleven key results and a bonus
  2. Identifies material uncertainty70% pass
    The output does not name any specific unknowns that could change the OKRs or how they would be resolved.
    GPT-6 Luna · API · Eleven key results and a bonus
  3. Uses the supplied evidence correctly75% pass
    Claims that the gap is correlation and that the safe play is to pick easy KRs are not supported by the brief or arithmetic.
    Sonnet 5.5 · API · Eleven key results and a bonus

How it’s graded

The checks come from what the best product leaders have said about doing this job well on Lenny’s Podcast. Each one names the guest it comes from: follow a name to the idea on the Lenny’s Podcast wiki.

  1. Key results are outcomes, not output

    Is every key result a measurable change in customer or business behaviour, rather than something the team will ship or do?

    Passes when Every key result names a metric with a baseline and a target; shipping work appears only as initiatives that serve them.

  2. Focuses on the big rock

    Does the output cut the goals down to the few that matter most, rather than covering everything the team could do?

    Passes when Few objectives, each with a small number of key results, and says what was dropped and why.

  3. Shows how the goals add up

    Does the output show how each team-level key result contributes to the company-level goals, and flag any that don't?

    Passes when Every key result is linked to a company goal, with the reasoning or data that connects them, and any that serve no company goal are flagged or cut.

Plus our standard checks

Uses the supplied evidence correctly · Addresses the actual decision · Respects explicit constraints · Identifies material uncertainty · Avoids unsupported claims · Produces the required deliverable · and 2 written for each task, which you’ll see in the tasks below.

The tasks

Read the brief, then put up to three outputs side by side, each with the LLM judge’s verdict on every check. Highlights mark what a PM had to fix.

The brief

You're the PM for Fieldnote's onboarding squad. The squad drafted its OKRs for next quarter and asked you to tidy them up before they go to leadership on Friday. Rewrite them, and add a short note to the squad on what you changed and why. No more than 600 words in all. What we know is below.

What the model was given6 items: About Fieldnote, The company's goal for next quarter (set by leadership), The squad's draft, Data, A note from HR, The squad
About FieldnoteShared notes and docs for teams, sold self-serve. Teams sign up free and pay once they pass five members.
The company's goal for next quarter (set by leadership)Objective: make Fieldnote the place new teams get started. Key result: raise the share of new teams still active in week 4 from 34% to 40%.
The squad's draftObjective 1: Ship the new onboarding. Key results: launch an onboarding checklist; ship 5 templates; redesign the invite flow; launch onboarding emails. Objective 2: Improve quality. Key results: fix 50 bugs; get P1 bugs to zero. Objective 3: Delight users. Key results: raise NPS from 31 to 40; launch dark mode; ship AI summaries; run 10 user interviews; publish 4 help articles.
DataNew teams where three or more people join in the first week: 58% still active in week 4. Everyone else: 21%. Today 29% of new teams get three or more people in the first week. Median time from sign-up to the first note someone else opens: 3 days.
A note from HRFrom this year, each squad member's bonus multiplier is set by their squad's OKR score.
The squadFive engineers, one designer and you.
What a strong answer doesThe answer key the graders mark against

Rewrites the draft into one objective tied to the company's (new teams get started) with two or three outcome key results built from the data, such as raising the share of new teams with three or more people in week one from 29% to a stated target, and cutting the time to the first shared note from 3 days to a stated target, with the company's week-4 retention as the result they serve. The checklist, templates, invite redesign and emails become initiatives, not key results. Drops what doesn't serve the goal (dark mode, AI summaries) or moves it out of the OKRs; keeps bug work as a health measure rather than an objective. Flags that tying bonuses to OKR scores will push the squad to set safe targets, and suggests keeping them apart. Explains the changes to the squad briefly and warmly.

Critical failures (cap the score at 40)
  • Keeps the draft's key results essentially unchanged
Task

Mid-level · v1.0 · synthetic · B2B SaaS, self-serve, goals

The outputs

7 setups answered this brief. Pick up to three to read side by side.

Usable with a quick edit11 of 11 checks passed

The output is clear, evidence-based, and directly usable by a PM with at most minor wording tweaks; it flags a data discrepancy and bonus risk proactively.

Output

Proposed onboarding OKRs — next quarter

Objective: Help new teams experience shared value quickly and keep collaborating.

Key resultBaseline → target
1. Increase the share of new teams still active in week 4. This is our contribution to the company’s retention goal, shared with other squads that influence it.34% → 40%
2. Increase the share of new teams with three or more people joining in their first week.29% → 40%
3. Reduce median time from sign-up to the first note opened by another team member. The share of teams reaching this milestone within seven days must not decline.3 days → 1 day

The targets for KRs 2 and 3 are proposed, pending a feasibility review before leadership approval. They are not forecasts of retention impact.

Measurement and quality guardrails

  • Freeze cohort eligibility, “active,” membership, and shared-note definitions before the quarter starts. Use consistent definitions for baselines and results.
  • Score week-4 retention only on cohorts that have reached week 4; report immature cohorts separately.
  • Reconcile the data before approval: the supplied segment figures imply approximately 32% overall retention, rather than 34%. Confirm whether they use different cohorts or definitions.
  • Track onboarding reliability alongside these KRs. Critical onboarding defects are release blockers, not a bug-count target.
  • Improve collaboration through genuine value—not forced invitations or changes that artificially inflate membership.

Candidate initiatives — not scored key results

Prioritize the checklist, invite-flow improvements, a small set of useful templates, and lifecycle emails according to their expected contribution to these outcomes. Use interviews and funnel analysis to choose and refine experiments.

Defer dark mode and AI summaries unless evidence shows they address a major onboarding barrier. Publish help content where research identifies a specific need.

Note to the squad

I replaced three broad objectives and a shipping checklist with one focused objective and measurable user outcomes. Launches, interviews, articles, and bug fixes are ways to make progress; completing them does not prove that onboarding improved.

Early team participation is our strongest available signal: teams with three or more people joining in week 1 have much higher week-4 retention. That is correlation, not proof of causation, so we’ll test whether our changes improve retention rather than assume invitations alone will do it.

I also narrowed the scope for our five-engineer, one-designer squad. NPS is too broad to diagnose this onboarding problem, while dark mode and AI summaries would compete with the core work.

Because OKR scores now affect bonuses, I want targets, scoring rules, guardrails, and shared ownership agreed before the quarter—not adjusted afterward. We should review the bonus linkage with leadership and HR so it does not reward metric manipulation or discourage honest experiments.

Grades and run details

Decision model 100 · LLM judge 12 of 12 checks
Decision model checks
  • passUses the supplied evidence correctly58%
  • passAddresses the actual decision47%
  • passRespects explicit constraints24%
  • passIdentifies material uncertainty59%
  • passAvoids unsupported claims70%
  • passProduces the required deliverable73%
  • passBuilds the key results on the data100%
  • passFlags the bonus link98%
  • passKey results are outcomes, not output98%
  • passFocuses on the big rock100%
  • passShows how the goals add up56%
Run
Run
#1
API response time
27 s
Submitted
5 Oct 2026

Usable with a quick edit9 of 11 checks passed

The output is clear and actionable; the unsupported correlation claim can be fixed with a quick wording edit, and the rest is solid.

Output

Onboarding squad OKRs, next quarter

Objective 1: New teams get their teammates in during week 1, and stay (supports the company goal: make Fieldnote the place new teams get started)

  • KR1: Raise the share of new teams with 3+ people in week 1 from 29% to 45%.
  • KR2: Cut the median time from sign-up to the first note someone else opens from 3 days to 1 day.
  • KR3: Raise the share of new teams active in week 4 from 34% to 40% (shared with the company KR).

Planned bets, not KRs: onboarding checklist, invite flow redesign, 5 templates, onboarding emails. We'll drop or swap any of them if they aren't moving KR1 and KR2.

Objective 2: Keep the product dependable while we change onboarding

  • KR1: Zero open P1 bugs at quarter end, and no P1 open longer than 5 days at any point.

Backlog, not this quarter: dark mode, AI summaries, NPS target, help articles.

---

Note to the squad

Thanks for the draft. Here's what I changed and why.

1. Outcomes, not deliverables. Most of the draft listed things we'd ship. We could ship all of it and leave week-4 activity flat. The checklist, invite redesign, templates and emails are now the bets we make to hit the KRs.

2. One clear line to the company goal. Teams where 3+ people join in week 1 are still active in week 4 58% of the time, versus 21% for everyone else, and only 29% of teams reach 3+ today. So KR1 is about getting more teams to that point. Reaching 40% overall probably needs about 45% of teams there, assuming the relationship holds. KR2 measures how quickly a new team sees value from a teammate.

3. Cut and moved. Dark mode, AI summaries and the NPS target have no clear link to the company goal, and NPS isn't something onboarding alone can move. They go to the backlog, not the bin. User interviews and help articles are useful, but as activities inside Objective 1, not KRs. "Fix 50 bugs" rewarded volume over impact, so it became a P1 guardrail.

4. Two caveats to settle before Friday. - The data implies a week-4 rate of about 32% (0.29×58% + 0.71×21%), not the 34% in the company KR. Likely a definition or timing difference, but I'll confirm which baseline we're using. - The 58% vs 21% gap is correlation. Teams that invite people quickly may already be more committed, so the real lift from nudging invites will probably be smaller. That's why KR3 sits next to KR1, so we'll see whether the outcome really moves.

5. The bonus link. Since scores now affect everyone's multiplier, the safe play is to pick easy, output-style KRs. I've deliberately not done that. KR1 and KR2 are stretch targets, and I'd rather be upfront about it than quietly sandbag. Before Friday I'll ask leadership and HR how scores convert to multipliers, and I'll push for 0.7 on stretch KRs to count as a good result. I'll share the answer as soon as I have it. If you think a target is unrealistic, tell me before Friday so we can adjust it openly.

Please reply with objections or number challenges by Thursday noon.

Claims the judge couldn’t find in the brief

  • The 58% vs 21% gap is correlation.
  • The safe play is to pick easy, output-style KRs.

Grades and run details

Decision model 95 · LLM judge 10 of 12 checks
Decision model checks
  • passUses the supplied evidence correctly59%
  • passAddresses the actual decision81%
  • partialRespects explicit constraints23%
  • passIdentifies material uncertainty96%
  • passAvoids unsupported claims49%
  • passProduces the required deliverable80%
  • passBuilds the key results on the data100%
  • passFlags the bonus link100%
  • passKey results are outcomes, not output73%
  • passFocuses on the big rock100%
  • passShows how the goals add up59%
Run
Run
#1
API response time
25 s
Submitted
5 Oct 2026

Needs more than a quick edit9 of 11 checks passed

The learning objective uses activity-based KRs instead of outcome metrics, and the bonus-link handling lacks a concrete fix; a PM would need to rework both.

Output

Onboarding squad OKRs: next quarter

Company goal we serve: Raise the share of new teams still active in week 4 from 34% to 40%.

Objective 1: Get new teams working together in their first week - KR1: Raise the share of new teams with 3+ people joining in week one from 29% to 45%. - KR2: Cut the median time from sign-up to the first note a teammate opens from 3 days to 1. - KR3 (shared with the company): Raise week-4 active new teams from 34% to 40%.

Objective 2: Learn what makes a new team stick - KR1: By week 4, interview 10 teams that stalled and 10 that stuck, and share the findings. - KR2: By mid-quarter, run a test showing whether adding invites causes better week-4 retention, or whether teams that invite were just more committed to begin with.

Guardrails (watched, not scored) - Zero open P1 bugs in sign-up, invite and first-note flows. - Free-to-paid conversion at the five-member mark doesn't drop.

Bets we'll try to move the KRs: the invite-flow redesign, the onboarding checklist, onboarding emails, and starter templates built for sharing. We'll drop any bet that doesn't move KR1 or KR2.

---

Note to the squad

Thanks for the draft. The work in it is good. Here's what I changed before Friday.

1. I swapped launches for results. "Ship the checklist" scores 100% even if nobody uses it. Leadership asked for more teams active in week 4, so we now measure the changes in behaviour that lead there. Your launches are still in the plan, as bets.

2. I built the plan around the strongest signal we have. Teams where 3+ people join in week one are 58% active at week 4. Everyone else is at 21%. Only 29% of teams reach 3+ today. Getting teammates in, and getting them to open each other's notes, is the main lever. That's why the invite redesign comes first.

3. I cut dark mode, AI summaries, help articles, the NPS target and "fix 50 bugs." Some of these are worth doing, but none clearly moves week-4 retention for new teams. Five engineers and one designer can't do them all and still do onboarding well. Quality is now a guardrail on the flows new teams actually touch.

4. I added a learning objective because our data may mislead us. Teams that invite people may stick because they were already serious, not because they invited. If so, pushing invites won't move retention much. A test early in the quarter tells us before we spend all of it.

5. Two things I'll raise with leadership: - The numbers don't add up. 29% × 58% + 71% × 21% gives about 32% week-4 retention, not 34%. The metrics may be defined differently. I'll check before Friday. - The gap is big. Even if invites cause retention, hitting 40% would mean about half of new teams reaching 3+ people, up from 29%. My 45% target for KR1 is already a stretch. I'll be upfront that the company KR probably needs other teams' help too.

6. The bonus link: I want to be straight with you. HR now sets each of our bonus multipliers from our OKR score. That rewards safe targets. The old draft was mostly launches we control, so it would likely have scored well. The new one has ambitious targets we may only partly hit. Good OKRs often land around 70%.

I don't think the answer is to lower the bar. Easy targets would make our OKRs useless to leadership and to us. I'll ask leadership and HR how a 70% score on a stretch target will be read for bonuses. I'll come back to you before we lock anything. If the answer is bad, we'll decide together how to handle it.

Happy to talk any of this through before Friday.

Grades and run details

Decision model 91 · LLM judge 9 of 12 checks
Decision model checks
  • passUses the supplied evidence correctly74%
  • passAddresses the actual decision77%
  • partialRespects explicit constraints24%
  • passIdentifies material uncertainty97%
  • passAvoids unsupported claims29%
  • passProduces the required deliverable87%
  • passBuilds the key results on the data100%
  • passFlags the bonus link98%
  • partialKey results are outcomes, not output68%
  • passFocuses on the big rock100%
  • passShows how the goals add up67%
Run
Run
#1
Time to output
27 s
Submitted
5 Oct 2026

Check by check

Where the outputs differ comes first. Open a check to read the judge’s reasons. “Mixed” means the two graders disagreed.

Where they differ 4

Uses the supplied evidence correctlyRightMixedRight
GPT-6.1 Sol · API

All factual claims about the current situation are taken directly from the brief or derived by correct arithmetic, with no invented facts.

Sonnet 5.5 · API

Claims that the gap is correlation and that the safe play is to pick easy KRs are not supported by the brief or arithmetic.

Opus 5.5 · Claude

All statements about the current situation are taken directly from the brief or derived by correct arithmetic.

Avoids unsupported claimsRightMixedRight
GPT-6.1 Sol · API

Hypotheses and causes are clearly labelled (e.g., 'correlation, not proof of causation'), and no interpretations are presented as established fact.

Sonnet 5.5 · API

Presents 'the gap is correlation' and 'the safe play is to pick easy KRs' as facts without labeling them as hypotheses.

Opus 5.5 · Claude

Hypotheses like 'teams that invite may stick because they were already serious' are clearly labelled as possibilities.

Flags the bonus linkRightRightMixed
GPT-6.1 Sol · API

The output flags the risk of bonus-linked OKRs leading to safe targets or manipulation, and suggests reviewing the linkage with leadership and HR.

Sonnet 5.5 · API

Flags risk of safe targets due to bonus link and suggests pushing for 0.7 on stretch KRs to count as good.

Opus 5.5 · Claude

It names the risk of safe targets but only proposes asking leadership how a 70% score will be read, not a concrete fix like separating bonuses from OKR scores.

Key results are outcomes, not outputRightRightWrong
GPT-6.1 Sol · API

All key results are measurable outcomes with baselines and targets; shipping work appears only as candidate initiatives.

Sonnet 5.5 · API

All KRs are outcome metrics with baselines and targets; shipping work is listed as initiatives.

Opus 5.5 · Claude

Objective 2's key results are activities (interviews, running a test) without baselines and targets, not measurable outcome metrics.

All got right 7

Addresses the actual decisionRightRightRight
GPT-6.1 Sol · API

The output commits to a clear rewritten OKR set and a note explaining the changes, framed for the squad, and states that targets are proposed pending feasibility review.

Sonnet 5.5 · API

Commits to rewritten OKRs and note, and says squad feedback by Thursday could change targets.

Opus 5.5 · Claude

The output commits to a clear set of rewritten OKRs and a note, as requested, without deferring the decision.

Respects explicit constraintsRightRightRight
GPT-6.1 Sol · API

The output is a note to the squad with rewritten OKRs, well under 600 words, and respects the requested form and reader.

Sonnet 5.5 · API

Output is a rewritten OKRs and note under 600 words, addressed to the squad.

Opus 5.5 · Claude

The output is a rewrite of the OKRs plus a note to the squad, and the total word count is under 600.

Identifies material uncertaintyRightRightRight
GPT-6.1 Sol · API

It identifies the data discrepancy, the correlation vs. causation risk, and the need for feasibility review, and says how to resolve them.

Sonnet 5.5 · API

Names baseline discrepancy and correlation vs causation, and says how to resolve them; also addresses bonus conversion uncertainty.

Opus 5.5 · Claude

It identifies the causation vs correlation risk with invites and the discrepancy in the numbers, and says how to resolve them.

Produces the required deliverableRightRightRight
GPT-6.1 Sol · API

The deliverable is a complete, usable OKR rewrite and squad note, in the right form and within the word limit.

Sonnet 5.5 · API

Provides complete OKRs and note within word limit, usable by the squad.

Opus 5.5 · Claude

The deliverable is a complete OKR rewrite and squad note, within the word limit, and usable as is.

Builds the key results on the dataRightRightRight
GPT-6.1 Sol · API

Key results 2 and 3 are built directly on the first-week joining data and time-to-shared-note data, with baselines from the brief and targets.

Sonnet 5.5 · API

KR1 uses the 29% baseline and KR2 uses the 3-day median, both from the data.

Opus 5.5 · Claude

KR1 uses the 3+ people joining data with baseline 29% and target 45%; KR2 uses the time-to-first-shared-note data with baseline 3 days and target 1 day.

Focuses on the big rockRightRightRight
GPT-6.1 Sol · API

The output reduces the draft to one objective with three KRs, explicitly drops dark mode, AI summaries, and NPS, and explains why.

Sonnet 5.5 · API

Cuts to one main objective with three KRs and a quality guardrail, drops unrelated items and explains why.

Opus 5.5 · Claude

It cuts the goals to two objectives, drops several items, and explains what was dropped and why.

Shows how the goals add upRightRightRight
GPT-6.1 Sol · API

Every key result is linked to the company retention goal, with KR1 directly shared and KRs 2-3 as leading indicators, and the reasoning is explained.

Sonnet 5.5 · API

Links KR1 and KR2 to company goal via the data, and flags items that don't serve it.

Opus 5.5 · Claude

Every key result is linked to the company goal with the data that connects them, and the learning objective is tied to a risk that could undermine the main lever.

Results

Every setup we’ve tested on this task type, across all its tasks and repeats, graded on the current checklist. Provisional The checklist is still being calibrated against our PM.

#Model · HarnessTask scoreDecision modelLLM judgeRunsCritical failures
1GPT-6.1 SolwithAPI100.0100.02None
2GPT-6 AstrawithChatGPT98.5100.03None
3Sonnet 5.5withAPI90.991.72None
4GPT-6 LunawithAPI93.283.32None
5Opus 5.5withClaude90.986.13None
6Gemini 3.8 FlashwithAPI68.270.82None
7Gemini 3.5 Flash-LitewithGemini77.362.52None

About the task

The PM job

Setting a team's goals for the quarter.

Why it matters

Most OKRs are task lists in disguise. Teams ship everything on them and nothing moves.

What good looks like

  • Key results are outcomes, not things to ship
  • Few enough to focus on
  • Each team's goals visibly add up to the company's
  • Kept apart from performance ratings

Deliberately not measured

  • OKR software or formatting
Capability tested

Goal setting

The failure we’re looking for

A task list dressed up as key results

Grading

Decision model and LLM judge, calibrated against a blind PM review